In my 9+ years around design, marketing, engineering and technology, I combine fine arts, operations and user experience disciplines to form a unique, blended approach on solving problems by constructing cohesion from complexity.
As the partner among design and product, I thrive in collaborative and ambiguous environments that push my limits as a designer while tackling the strategy behind transforming business goals to reality.
Activision Blizzard | Microsoft Gaming
Sr. UX/UI Designer
Adobe InDesign, Illustrator, Photoshop, Figma, Webflow, HTML, CSS, Miro, Canva
Microsoft Suite, Asana, Trello, monday.com
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💭 Reframe Wednesdays 💡I explore topics surrounding company culture, early careers, and representation in diversity. The articles feature an initial thought I've had (or experienced) and end with an intentional, reframed thought.
Media/Animation: My Neighbor Totoro, Cowboy Bebop, Gundam (various series), DN Angel, and the How to Train Your Dragon series
Games: Dark Cloud 2, Final Fantasy X, Legend of Zelda: Breath of the Wild, Scrabble, D&D and the Kingdom Hearts series