In my 9+ years around design, marketing, engineering and technology, I combine fine arts, operations and user experience disciplines to form a unique, blended approach on solving problems by constructing cohesion from complexity.
As the partner among design and product, I thrive in collaborative and ambiguous environments that push my limits as a designer while tackling the strategy behind transforming business goals to reality.
Activision Blizzard
Learning Experience (UX) Designer
Adobe InDesign, Illustrator, Photoshop, Figma, Webflow, HTML, CSS, Miro, Canva
Microsoft Suite, Asana, Trello, monday.com
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💭 Reframe Wednesdays 💡I explore topics surrounding company culture, early careers, and representation in diversity. The articles feature an initial thought I've had (or experienced) and end with an intentional, reframed thought.
Media/Animation: My Neighbor Totoro, Cowboy Bebop, Gundam (various series), DN Angel, and the How to Train Your Dragon series
Games: Dark Cloud 2, Final Fantasy X, Legend of Zelda: Breath of the Wild, Spyro the Dragon, Stardew Valley, Scrabble, D&D and the Kingdom Hearts series